![]() ![]() ![]() Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. This book explores how digital culture is transforming museums in the 21st century. The second part of our argument is prescriptive, as we suggest that landscapes of practice call for triple-legitimization of situated learning, meaning that legitimization is not only needed at the level of community and organization, but also by attending to the dynamically changing epistemic texture of the landscapes. This, in turn, helps to clarify and organize a number of central concepts within the practice literature. With regard to this model, we propose that practices can be seen as multilevel, including local situated practices, generic practices, and cultural fields. The first part of our argument is descriptive, and is aimed at developing a model of landscapes of practice in organizations. ![]() In this conceptual article, we apply the perspective of landscapes of practice to organizations. elaborated the concept of landscapes of practice to describe how different communities of practice may interact, and belong to broader landscapes of practice, rather than rely exclusively on their own local situated practices. The original formulation of communities of practice primarily focused on describing how learning, meaning, and identity within a community can translate into a sustained practice. This problem is particularly crucial for the design and implementation of modern networked distributed software systems, known as Human-Cyber-Physical Systems (HCPS). The most serious problem of this ad hoc development approach is that the development process is not repeatable and the systems developed are not well evolvable. The cost of these projects is high, the percentage of project delay and cancellation is significant, and the dependability of the systems is low in many requirements. Yet, these large projects are largely developed using a trial and error approach, without systematic use of the developed software engineering methods and tools. At the same time, the IT industry has produced larger, more complex, and better (in many aspects) software systems. During this period, the academic community has accomplished extensive research in foundations and methods of software engineering, as well as developing and teaching a large body of software engineering knowledge and techniques. It is over fifty years since the subject discipline of software engineering and more than forty years from when the area of formal methods have been established. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |